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フラグメントにContentViewを設定する方法は?

今、私はsetContentViewを使用したいこのフラグメントを手に入れましたが、今のところどのように見つけることができません。私のケースは以下のコードで見ることができます。レイアウトを膨張させようとせず、SampleViewと呼ばれるビューで使用しようとしています。どうすればそれができますか?前もって感謝します

public class largeImageScroller extends SherlockFragment {

// Physical display width and height.
private static int displayWidth = 0;
private static int displayHeight = 0;

/** Called when the activity is first created. */
public View onCreateView(LayoutInflater inflater, ViewGroup group, Bundle saved) {

        getActivity();
        // displayWidth and displayHeight will change depending on screen
        // orientation. To get these dynamically, we should hook onSizeChanged().
        // This simple example uses only landscape mode, so it's ok to get them
        // once on startup and use those values throughout.

        Display display = ((WindowManager)
getActivity().getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
        displayWidth = display.getWidth();             
        displayHeight = display.getHeight();    

        // SampleView constructor must be constructed last as it needs the
        // displayWidth and displayHeight we just got.
        setContentView(new SampleView(this));
}

private static class SampleView extends View {
        private static Bitmap bmLargeImage; //bitmap large enough to be scrolled
        private static Rect displayRect = null; //rect we display to
        private Rect scrollRect = null; //rect we scroll over our bitmap with
        private int scrollRectX = 0; //current left location of scroll rect
        private int scrollRectY = 0; //current top location of scroll rect
        private float scrollByX = 0; //x amount to scroll by
        private float scrollByY = 0; //y amount to scroll by
        private float startX = 0; //track x from one ACTION_MOVE to the next
        private float startY = 0; //track y from one ACTION_MOVE to the next

        public SampleView(Context context) {
                super(context);

                // Destination rect for our main canvas draw. It never changes.
                displayRect = new Rect(0, 0, displayWidth, displayHeight);
                // Scroll rect: this will be used to 'scroll around' over the
                // bitmap in memory. Initialize as above.
                scrollRect = new Rect(0, 0, displayWidth, displayHeight);

                // Load a large bitmap into an offscreen area of memory.
                bmLargeImage = BitmapFactory.decodeResource(getResources(),
                        R.drawable.ground_floor_b);
        }

        @Override
        public boolean onTouchEvent(MotionEvent event) {

                switch (event.getAction()) {
                        case MotionEvent.ACTION_DOWN:
                                // Remember our initial down event location.
                                startX = event.getRawX();
                                startY = event.getRawY();
                                break;

                        case MotionEvent.ACTION_MOVE:
                                float x = event.getRawX();
                                float y = event.getRawY();
                                // Calculate move update. This will happen many times
                                // during the course of a single movement gesture.
                                scrollByX = x - startX; //move update x increment
                                scrollByY = y - startY; //move update y increment
                                startX = x; //reset initial values to latest
                                startY = y;
                                invalidate(); //force a redraw
                                break;
                }
                return true; //done with this event so consume it
        }

        @Override
        protected void onDraw(Canvas canvas) {

                // Our move updates are calculated in ACTION_MOVE in the opposite direction
                // from how we want to move the scroll rect. Think of this as dragging to
                // the left being the same as sliding the scroll rect to the right.
                int newScrollRectX = scrollRectX - (int)scrollByX;
                int newScrollRectY = scrollRectY - (int)scrollByY;

                // Don't scroll off the left or right edges of the bitmap.
                if (newScrollRectX < 0)
                        newScrollRectX = 0;
                else if (newScrollRectX > (bmLargeImage.getWidth() - displayWidth))
                        newScrollRectX = (bmLargeImage.getWidth() - displayWidth);

                // Don't scroll off the top or bottom edges of the bitmap.
                if (newScrollRectY < 0)
                        newScrollRectY = 0;
                else if (newScrollRectY > (bmLargeImage.getHeight() - displayHeight))
                        newScrollRectY = (bmLargeImage.getHeight() - displayHeight);

                // We have our updated scroll rect coordinates, set them and draw.
                scrollRect.set(newScrollRectX, newScrollRectY,
                        newScrollRectX + displayWidth, newScrollRectY + displayHeight);
                Paint paint = new Paint();
                canvas.drawBitmap(bmLargeImage, scrollRect, displayRect, Paint);

                // Reset current scroll coordinates to reflect the latest updates,
                // so we can repeat this update process.
                scrollRectX = newScrollRectX;
                scrollRectY = newScrollRectY;
        }
}
}
31
lamp ard

setContentViewをフラグメントで呼び出してはいけません。実際、ViewからonCreateViewを返す必要があります。

交換してみてください:

setContentView(new SampleView(this));

これとともに:

return new SampleView(this);
50
waqaslam

使用するビューインスタンスを返します。

    @Override
    public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
        return inflater.inflate(R.layout.ads_tab, container, false);
    }
26
bjorncs

また、getActivity()からonCreateView()を呼び出すことは安全ではありません。この時点でFragmentActivityに完全に関連付けられているため、onActivityCreated()内または後に呼び出してください。 Fragmentのライフサイクルを確認してください。

フラグメント

6
biegleux

アクティビティでは、setContentView(R.layout.main)を使用してビューを設定する必要があります

フラグメントのように、onCreateView()をオーバーライドして目的のビューを設定する必要があります。

0
Sankar